HBT Premiere
WHO ARE THE DEVILS
of Kaunas?
The Devil You Don't Know
They have fascinated cultures across the globe since the beginning of time. Owning an authentic digital collection of The Devils of Kaunas, which are currently displayed in its physical form in the Devil Museum in Lithuania, is now possible for the very first time. Take the opportunity to own a digital collection of History-Backed Tokens that have the potential to increase value. Join the movement to revolutionize the future of art and to preserve the integrity of the past. Assure your status as a collector. Be an individual who seeks to possess the unique.
Zeitls ensures the upkeep and security of acquired art seriously and is active in raising funds so that collections like these are taken care of. For the owner of these HBTs, the terror, excitement, and fascination these pieces can evoke are timeless. Together, we can change the future of the preservation of these masterpieces.
By making step-by-step progress into the future, we are excited to begin our movement to digitalize not only different historical objects, objects that have special value in the art world, but also various others. This for example might include various cars, books or even architecture!
War God of Death
(Mongolia)
Demons in Judaism:
In Judaism, demons are not bound to a single entity, but can refer to a multitude of beings as a collective.
Mazzikin – In Hebrew, this word can be understood as “damagers”, which refers to invisible demons that create danger and annoyances.
Lilith - An alternative first wife of Adam in Mesopotamian and Judaic mythology, and known as the primordial she-demon.
Shedim – Demons and descendants of serpents, which have ties to the serpent in the garden of Eden, who possess souls like humans but lack a physical body.
Samogitian devil
- Origin: Lithuania
- Type: statue
- year: 1906
- material: wood
The key, the spark, and the heart of the collection. This Devil was the first gifted to A. Žmuidzinavičius, which piqued his interest in collecting the devil statues.
The gate is open
Demons in Hinduism
In the sacred writings from India, called “Ramayana”, a story is told about the King of the Rakshasa demons: Ravana.
He set out to kidnap Sita, wife of Rama, the seventh incarnation of Vishnu. Only with help Rama manages to cut off ten heads and twenty hands with one powerful strike. Being stabbed in the navel by Rama's sword, the demon falls, and Sita is finally saved from the world of the Rakshasas.
Dakini - In Hindu literature, Dakini is a race of demonesses, who feast on the flesh of humans. Yet the word is also mentioned as the name of a Goddess, often associated with one of the six chakras.
Kali - Kali is the nemesis of Kalki, the tenth avatar of Vishnu, and reigned during the age of the Kali Yuga.
Ravana
- Origin: India
- Type: mask
- year: unknown
- material: gypsum
In the sacred writings from India, called “Ramayana”, a story is written about the King of the Rakshasa demons – Ravana, who kidnapped Sita, the wife of Rama, the seventh incarnation of Vishnu.
The Joker
- Origin: Lithuania
- Type: statue
- year: 1956
- material: wood
Rarely anyone dared to address him by name. A strange and unpredictable mythological creature, intriguing humans with his sly and tempting offers. Often staying hidden and mostly encountered at inns and mills. Let him introduce himself in the night: The Joker.
The Joker
- Origin: Lithuania
- Type: statue
- year: 1956
- material: wood
Rarely anyone dared to address him by name. A strange and unpredictable mythological creature, intriguing humans with his sly and tempting offers. Often staying hidden and mostly encountered at inns and mills. Let him introduce himself in the night: The Joker.
We bring innovation in the web3 space through the release of HBTs backed by real objects with an already established and tangible history
We are the pioneers of the digital world and ownership rights in the Metaverse. Through already established history, our HBTs backed by real objects will be able to shape our future.
Fully metaverse ready, built for the future
non-physical
rights
We introduce the concept of non-physical rights that define ownership of digitalized objects in the Metaverse, protecting your property from any fraudulent copy. The ownership rights are exactly the same, just in a different space: the Metaverse.
Mayura Raksha Mask
(Sri Lanka)
Our mission is to improve, build, and pioneer a legal and digital framework for our future in the Metaverse. Initially, the concept of owning a digital file seemed a bit farfetched, even unrealistic. However, in the presence of the rapid digitalization of everything around us, a completely digital world is not only possible; it’s the next logical step.
Read more about non-physical rights on our blog and website.
Devils Museum
Initially being a private collection out of pure personal interest and curiosity, Antanas Žmuidzinavičius set a goal to collect a total of 13 Devils, as this number had been his lucky number ever since his childhood. Unlike his initial plans of owning only 13 Devils, Žmuidzinavičius ended up collecting more than 240 by the end of his journey. Not knowing what to do with the individual pieces, Žmuidzinavičius eventually donated them to an institution to be taken care of, which is now known as the Devil Museum in Kaunas.
FAQ
The Devils of Kaunas HBT collection contains all unique, handmade pieces of art, stored and exhibited in the Devil Museum in Kaunas. This is a collection of their digital alter-egos, created in collaboration with and officially certified by the Devil Museum.
An HBT is a History-Backed Token, in other words, it’s a decorated way of saying a digital asset stored in the blockchain. A History-Backed Token is a 3D digital twin of a historically or culturally significant physical artifact housed in a museum or gallery. We work in tandem with museums to establish these tokens as an entirely new asset class.
The Devils of Kaunas will be on the Ethereum blockchain.
Every owner of the Devils of Kaunas will receive the full non-physical rights to the owned HBT. Non-physical rights constitute ownership of digitalized objects in the virtual world. They are exactly the same as regular ownership rights, just in the Metaverse.